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My name is Brian Graham.

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I grew up in Beaverton, Oregon before moving to the East Bay area to attend UC Berkeley. I hope to continue to develop my skillset in 3D graphics through projects which are demanding both creatively and technically. My emphasis is developing both stylized and physically plausible materials/shaders. 

Closely examining a reference for an icicle texture

© 2016 by Brian Graham. Created with Wix.com

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