top of page

During my Junior and Senior years at Berkeley, I had the opportunity to facilitate the introductory graphics course, UCBUGG or University of California Berkeley Undergraduate Graphics Group. As lead facilitator, I was responsible for:

​

  • Teaching students through lectures, office hours, and one-on-one mentoring

  • Cooperating with other student facilitators and ensuring they had the time and resources to write lectures and labs for the course.

  • Operating the campus render farm with Pixar’s Tractor software

  • Teaching students about RIS Renderman materials and their applications

  • Working with students to optimize their shots through efficient replacement of optically complex materials and use of compositing

  • Developing tools and scripts to streamline the render process for students and automatically respond to errors in order to optimize use of render time

  • Leading promotional presentations for the University and UCBUGG

Teaching

© 2016 by Brian Graham. Created with Wix.com

bottom of page